I came across the twitch streams from Acegikmo starting with this one:
It caught my attention for 3 hours, the functions I use in fragment shaders became a lot clearer.
I discovered plenty of tips for Unity, and HLSL is quite similar to GLSL shading language I use in my open source projects.
Since then, I watch nearly all the streams, which last for hours!
If you are in game development, I definitely recommend following her!
Patreon ❱ https://www.patreon.com/acegikmo
Twitch ❱ https://www.twitch.tv/acegikmo
YouTube ❱ https://www.youtube.com/c/acegikmo
Twitter ❱ https://twitter.com/FreyaHolmer
Instagram ❱ https://instagram.com/freya_holmer